Attributes

Character attributes are what govern the player character's ability to complete certain actions in the world of My Time at Portia. These attributes improve as the player character's experience level increases, and equipping armor and accessories, placing certain furniture in the house, improving the workshop, and consuming foods can also boost attributes.

Experience
Experience, or Level, is a measure of the player's general proficiency in the game. The player begins the game at Level 1 with 100 experience points. Experience can be gained from a variety of actions, including:

Health
Health is the amount of HP (hit points/health points) the player has available. When Health reaches zero, the player collapses and must try again. HP can be restored by sleeping or using certain consumable items. The player begins the game with 110 HP.

Stamina
Stamina, or "energy", is the amount of SP (stamina points) the player has available. Stamina is used up as the player character completes certain actions, such as chopping down trees, using the pickaxe, sparring, and more. Stamina can be restored through sleeping, resting on furniture, and consuming certain foods. When stamina reaches at or near zero, the player will no longer be able to perform stamina-consuming tasks. The player begins the game with 80/200 SP.

Endurance
Endurance is the length of time that the player can sprinting or roll in one burst. It is depleted temporarily while the player uses Dash (sprint/run) or Roll (somersault), then gradually refills. The player begins the game with 100 Endurance.

Attack
Attack is the combat power of the player. The higher this attribute, the more powerful the player's strikes will be against enemies. The player begins the game with 20 Attack.

Defense
Defense is the defensive stat of the player. The higher this attribute, the better the player can take attacks from enemies. The player begins the game with 8 Defense.

Critical Chance
TBD

Melee Critical Damage
TBD

Ranged Critical Damage
TBD